vsg 1.1.3
VulkanSceneGraph library
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#include <AsciiInput.h>
Public Types | |
using | ObjectID = uint32_t |
using | OptionalObjectID = std::pair<bool, ObjectID> |
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using | ObjectID = uint32_t |
using | ObjectIDMap = std::map<ObjectID, ref_ptr<Object>> |
Public Member Functions | |
AsciiInput (std::istream &input, ref_ptr< ObjectFactory > in_objectFactory, ref_ptr< const Options > in_options={}) | |
bool | matchPropertyName (const char *propertyName) override |
return true if property name matches the next token in the stream, or if property names are not required for format | |
OptionalObjectID | objectID () |
template<typename T > | |
void | _read (size_t num, T *value) |
template<typename R , typename T > | |
void | _read_withcast (size_t num, T *value) |
void | read (size_t num, int8_t *value) override |
void | read (size_t num, uint8_t *value) override |
void | read (size_t num, int16_t *value) override |
void | read (size_t num, uint16_t *value) override |
void | read (size_t num, int32_t *value) override |
void | read (size_t num, uint32_t *value) override |
void | read (size_t num, int64_t *value) override |
void | read (size_t num, uint64_t *value) override |
void | read (size_t num, float *value) override |
void | read (size_t num, double *value) override |
void | _read (std::string &value) |
void | _read (std::wstring &value) |
void | read (size_t num, std::string *value) override |
read one or more strings | |
void | read (size_t num, std::wstring *value) override |
read one or more strings | |
void | read (size_t num, Path *value) override |
read one or more paths | |
vsg::ref_ptr< vsg::Object > | read () override |
read object | |
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Input (ref_ptr< ObjectFactory > in_objectFactory, ref_ptr< const Options > in_options={}) | |
Input & | operator= (const Input &rhs)=delete |
void | read (size_t num, char *value) |
void | read (size_t num, bool *value) |
void | read (size_t num, vec2 *value) |
void | read (size_t num, vec3 *value) |
void | read (size_t num, vec4 *value) |
void | read (size_t num, dvec2 *value) |
void | read (size_t num, dvec3 *value) |
void | read (size_t num, dvec4 *value) |
void | read (size_t num, bvec2 *value) |
void | read (size_t num, bvec3 *value) |
void | read (size_t num, bvec4 *value) |
void | read (size_t num, ubvec2 *value) |
void | read (size_t num, ubvec3 *value) |
void | read (size_t num, ubvec4 *value) |
void | read (size_t num, svec2 *value) |
void | read (size_t num, svec3 *value) |
void | read (size_t num, svec4 *value) |
void | read (size_t num, usvec2 *value) |
void | read (size_t num, usvec3 *value) |
void | read (size_t num, usvec4 *value) |
void | read (size_t num, ivec2 *value) |
void | read (size_t num, ivec3 *value) |
void | read (size_t num, ivec4 *value) |
void | read (size_t num, uivec2 *value) |
void | read (size_t num, uivec3 *value) |
void | read (size_t num, uivec4 *value) |
void | read (size_t num, quat *value) |
void | read (size_t num, dquat *value) |
void | read (size_t num, mat3 *value) |
void | read (size_t num, dmat3 *value) |
void | read (size_t num, mat4 *value) |
void | read (size_t num, dmat4 *value) |
void | read (size_t num, sphere *value) |
void | read (size_t num, dsphere *value) |
void | read (size_t num, box *value) |
void | read (size_t num, dbox *value) |
void | read (size_t num, plane *value) |
void | read (size_t num, dplane *value) |
template<typename T > | |
void | read (size_t num, T *value) |
treat non standard type as raw data | |
template<typename T > | |
void | read (const char *propertyName, ref_ptr< T > &arg) |
template<typename T > | |
void | readObjects (const char *propertyName, T &values) |
template<typename T > | |
void | readValues (const char *propertyName, std::vector< T > &values) |
template<typename T > | |
void | readValues (const char *propertyName, std::set< T > &values) |
template<typename... Args> | |
void | read (const char *propertyName, Args &... args) |
match property name and read value(s) | |
ref_ptr< Object > | readObject (const char *propertyName) |
read object of a particular type | |
template<class T > | |
ref_ptr< T > | readObject (const char *propertyName) |
read object of a particular type | |
template<class T > | |
void | readObject (const char *propertyName, ref_ptr< T > &arg) |
read object of a particular type | |
template<typename T > | |
T | readValue (const char *propertyName) |
read a value of particular type | |
template<typename W , typename T > | |
void | readValue (const char *propertyName, T &value) |
read a value as a type, then cast it to another type | |
virtual bool | version_less (uint32_t major, uint32_t minor, uint32_t patch, uint32_t soversion=0) const |
virtual bool | version_greater_equal (uint32_t major, uint32_t minor, uint32_t patch, uint32_t soversion=0) const |
template<> | |
void | readObject (const char *propertyName, ref_ptr< Object > &arg) |
Protected Attributes | |
std::istream & | _input |
std::string | _readPropertyName |
Additional Inherited Members | |
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ObjectIDMap | objectIDMap |
ref_ptr< ObjectFactory > | objectFactory |
ref_ptr< const Options > | options |
Path | filename |
VsgVersion | version |
vsg::Input subclass that implements reading from an ascii input stream. Used by VSG ReaderWriter when reading native .vsgt ascii files.
return true if property name matches the next token in the stream, or if property names are not required for format
Implements vsg::Input.
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overridevirtual |
read object
Implements vsg::Input.
Implements vsg::Input.
Implements vsg::Input.
Implements vsg::Input.
Implements vsg::Input.
Implements vsg::Input.
Implements vsg::Input.
read one or more paths
Implements vsg::Input.
read one or more strings
Implements vsg::Input.
read one or more strings
Implements vsg::Input.
Implements vsg::Input.
Implements vsg::Input.
Implements vsg::Input.
Implements vsg::Input.