15#include <vsg/lighting/Light.h>
16#include <vsg/maths/common.h>
17#include <vsg/nodes/Node.h>
32 void read(Input& input)
override;
33 void write(Output& output)
const override;
36 virtual ~AmbientLight() {}
AmbientLight represents an ambient light source.
Definition AmbientLight.h:24
ref_ptr< Object > clone(const CopyOp ©op={}) const override
Definition AmbientLight.h:30
std container adapter for allocating with MEMORY_AFFINITY_NODES
Definition Allocator.h:138