Class CompileShaderNVidia

java.lang.Object
com.jogamp.opengl.util.glsl.sdk.CompileShader
com.jogamp.opengl.util.glsl.sdk.CompileShaderNVidia

public class CompileShaderNVidia extends CompileShader
Precompiles a shader into NVidia binary format. Input is the resource name of the shader, such as "com/jogamp/opengl/impl/glsl/fixed/shader/a.fp". Output is "com/jogamp/opengl/impl/glsl/fixed/shader/bin/nvidia/a.bfp".