3 #include "util/uuid.hpp" 4 #include "common/common.hpp" 5 #include "util/uuid_path.hpp" 6 #include "block/component.hpp" 7 #include "parameter/set.hpp" 18 void set_parent(Gtk::Window *w);
20 std::pair<bool, UUID> map_pin(
const std::vector<std::pair<const Pin *, bool>> &pins);
21 std::pair<bool, UUIDPath<2>> map_symbol(
const std::map<
UUIDPath<2>, std::string> &gates);
22 std::pair<bool, UUID> map_package(
const std::vector<std::pair<Component *, bool>> &components);
23 std::pair<bool, UUID> select_symbol(
class Pool *p,
const UUID &unit_uuid);
24 std::pair<bool, UUID> select_part(
class Pool *p,
const UUID &entity_uuid,
const UUID &part_uuid,
25 bool show_none =
false);
26 std::pair<bool, UUID> select_entity(
class Pool *pool);
27 std::pair<bool, UUID> select_unit(
class Pool *pool);
28 std::pair<bool, UUID> select_padstack(
class Pool *pool,
const UUID &package_uuid);
29 std::pair<bool, UUID> select_hole_padstack(
class Pool *pool);
31 std::pair<bool, UUID> select_net(
class Block *block,
bool power_only,
const UUID &net_default =
UUID());
32 std::pair<bool, UUID> select_bus(
class Block *block);
33 std::pair<bool, UUID> select_bus_member(
class Block *block,
const UUID &bus_uuid);
35 unsigned int ask_net_merge(
class Net *net,
class Net *into);
36 bool ask_delete_component(
Component *comp);
37 bool manage_buses(
class Block *b);
38 bool manage_net_classes(
class Block *b);
39 bool manage_power_nets(
class Block *b);
42 bool edit_parameter_set(ParameterSet *pset);
43 bool edit_pad_parameter_set(std::set<class Pad *> &pads,
class Pool *pool,
class Package *pkg);
44 bool edit_board_hole(std::set<class BoardHole *> &holes,
class Pool *pool,
class Block *block);
46 bool edit_plane(
class Plane *plane,
class Board *brd,
class Block *block);
47 bool edit_keepout(
class Keepout *keepout,
class Core *c);
48 bool edit_stackup(
class Board *brd);
49 bool edit_schematic_properties(
class Schematic *s,
class Pool *pool);
50 bool edit_frame_properties(
class Frame *fr);
51 std::pair<bool, int64_t> ask_datum(
const std::string &label, int64_t def = 0);
52 std::pair<bool, Coordi> ask_datum_coord(
const std::string &label,
Coordi def =
Coordi());
53 std::tuple<bool, Coordi, std::pair<bool, bool>> ask_datum_coord2(
const std::string &label,
Coordi def =
Coordi());
54 std::pair<bool, std::string> ask_datum_string(
const std::string &label,
const std::string &def);
55 bool edit_shapes(std::set<class Shape *> shapes);
57 std::tuple<bool, std::string, int, int64_t, double> ask_dxf_filename(
class Core *core);
61 Gtk::Window *parent =
nullptr;
A Schematic is the visual representation of a Block.
Definition: schematic.hpp:26
Definition: dialogs.hpp:10
Definition: program.hpp:12
A Component is an instanced Entity in a Block.
Definition: component.hpp:39
Definition: dialogs.hpp:15
Definition: via_padstack_provider.hpp:13
Definition: keepout.hpp:9
Definition: package.hpp:27
A block is one level of hierarchy in the netlist.
Definition: block.hpp:26
Where Tools and and documents meet.
Definition: core.hpp:232
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
Stores objects (Unit, Entity, Symbol, Part, etc.) from the pool.
Definition: pool.hpp:19
Definition: schematic_symbol.hpp:19