Horizon
core_board.hpp
1 #pragma once
2 #include "block/block.hpp"
3 #include "board/board.hpp"
4 #include "core.hpp"
5 #include "pool/pool.hpp"
6 #include <iostream>
7 #include <memory>
8 #include "nlohmann/json.hpp"
9 
10 namespace horizon {
11 class CoreBoard : public Core {
12 public:
13  CoreBoard(const std::string &board_filename, const std::string &block_filename, const std::string &via_dir,
14  Pool &pool);
15  bool has_object_type(ObjectType ty) override;
16 
17  class Block *get_block(bool work = true) override;
18  class LayerProvider *get_layer_provider() override;
19 
20  bool set_property(ObjectType type, const UUID &uu, ObjectProperty::ID property,
21  const class PropertyValue &value) override;
22  bool get_property(ObjectType type, const UUID &uu, ObjectProperty::ID property,
23  class PropertyValue &value) override;
24  bool get_property_meta(ObjectType type, const UUID &uu, ObjectProperty::ID property,
25  class PropertyMeta &meta) override;
26 
27  std::string get_display_name(ObjectType type, const UUID &uu) override;
28 
29  std::vector<Track *> get_tracks(bool work = true);
30  std::vector<Line *> get_lines(bool work = true) override;
31 
32  void rebuild(bool from_undo = false) override;
33  void commit() override;
34  void revert() override;
35  void save() override;
36  void reload_netlist();
37 
38  const Board *get_canvas_data();
39  Board *get_board(bool work = true);
40  ViaPadstackProvider *get_via_padstack_provider();
41  class Rules *get_rules() override;
42  FabOutputSettings *get_fab_output_settings()
43  {
44  return &fab_output_settings;
45  }
46 
47  Board::Colors *get_colors()
48  {
49  return &colors;
50  }
51  void update_rules() override;
52 
53  std::pair<Coordi, Coordi> get_bbox() override;
54 
55  json get_meta() override;
56 
57 private:
58  std::map<UUID, Polygon> *get_polygon_map(bool work = true) override;
59  std::map<UUID, Junction> *get_junction_map(bool work = true) override;
60  std::map<UUID, Text> *get_text_map(bool work = true) override;
61  std::map<UUID, Line> *get_line_map(bool work = true) override;
62  std::map<UUID, Dimension> *get_dimension_map() override;
63  std::map<UUID, Arc> *get_arc_map(bool work = true) override;
64  std::map<UUID, Keepout> *get_keepout_map() override;
65 
66  ViaPadstackProvider via_padstack_provider;
67 
68  Block block;
69  Board brd;
70 
71  BoardRules rules;
72  FabOutputSettings fab_output_settings;
73  Board::Colors colors;
74 
75  std::string m_board_filename;
76  std::string m_block_filename;
77  std::string m_via_dir;
78 
79  class HistoryItem : public Core::HistoryItem {
80  public:
81  HistoryItem(const Block &b, const Board &r);
82  Block block;
83  json brd;
84  std::map<UUID, std::vector<Plane::Fragment>> fragments;
85  };
86  void history_push() override;
87  void history_load(unsigned int i) override;
88 };
89 } // namespace horizon
Definition: board.hpp:97
a class to store JSON values
Definition: json.hpp:161
Definition: core_properties.hpp:7
json get_meta() override
Definition: core_board.cpp:601
Definition: rules.hpp:44
Definition: board.hpp:29
Definition: fab_output_settings.hpp:10
Definition: board_rules.hpp:20
Definition: via_padstack_provider.hpp:13
void rebuild(bool from_undo=false) override
Expands the non-working document.
Definition: core_board.cpp:507
A block is one level of hierarchy in the netlist.
Definition: block.hpp:26
Where Tools and and documents meet.
Definition: core.hpp:232
Definition: layer_provider.hpp:7
Definition: core_properties.hpp:77
This class encapsulates a UUID and allows it to be uses as a value type.
Definition: uuid.hpp:16
Stores objects (Unit, Entity, Symbol, Part, etc.) from the pool.
Definition: pool.hpp:19
Definition: block.cpp:9
Definition: core.hpp:449
Definition: core_board.hpp:11