25#ifndef TGUI_BACKEND_RENDERER_RAYLIB_HPP
26#define TGUI_BACKEND_RENDERER_RAYLIB_HPP
28#include <TGUI/Backend/Renderer/Raylib/BackendTextureRaylib.hpp>
29#include <TGUI/Backend/Renderer/Raylib/BackendRenderTargetRaylib.hpp>
30#include <TGUI/Backend/Renderer/Raylib/CanvasRaylib.hpp>
32#if !TGUI_BUILD_AS_CXX_MODULE
33 #include <TGUI/Backend/Renderer/BackendRenderer.hpp>
36#if !TGUI_EXPERIMENTAL_USE_STD_MODULE
42TGUI_MODULE_EXPORT
namespace tgui
61 TGUI_NODISCARD std::shared_ptr<BackendTexture>
createTexture()
override;
Base class for the backend renderer, which is responsible for creating text and texture objects.
Definition BackendRenderer.hpp:44
std::shared_ptr< BackendTexture > createTexture() override
Creates a new empty texture object.
unsigned int getMaximumTextureSize() override
Get the maximum allowed texture size.
BackendRendererRaylib()
Initializes the backend renderer.
Namespace that contains all TGUI functions and classes.
Definition AbsoluteOrRelativeValue.hpp:38