Flecs
v3.1
A fast entity component system (ECS) for C & C++
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decl.hpp
Go to the documentation of this file.
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#pragma once
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namespace
flecs {
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using
Timer =
EcsTimer
;
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using
RateFilter =
EcsRateFilter
;
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struct
timer;
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namespace
_ {
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void
timer_init(
flecs::world
& world);
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}
// namespace _
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}
// namespace flecs
EcsRateFilter
Apply a rate filter to a tick source.
Definition:
timer.h:45
EcsTimer
Component used for one shot/interval timer functionality.
Definition:
timer.h:35
flecs::world
The world.
Definition:
world.hpp:113